Resume

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Producer | Manager | Designer

Skills Summary

I am an experienced game, AR, and VR producer that thrives in the discovery process of building new products for emerging technology. Working in a creative agency, I fostered relationships with clients and strategic partners, pitched projects, defined project scope, budget, and timelines, build project documentation - giving a detailed description of how a product functions and looks, and UI/UX design. I also generated competitive and market analysis documentation and facilitated the iterative design process providing product updates and live demos while protecting timelines and budgets.

Working with internal teams and outside vendors as a project manager, I guided and actively engaged in the creative design process to bring projects to life; I problem solved to clear production roadblocks and reallocate resources, managed teams using agile and lean methodology, tracked progress using a variety of project management tools - Asana, Trello, Shotgun, spreadsheets and google docs. Having now worked in XR for four years, I have the experience to anticipate production and development challenges and head them off before production slows.

Krazy Big LLC Game Producer & Director - Sep 2020 - Present

Leading Role, Inc. Co-Founder & Creative Director 2016 - October 2020

Producer & Project Manager: Creative agency building innovative products

Selected Projects

Product Manager: Innovating and prototyping in XR

Game Design: Led production and design for creative VR projects

Eggroll Games Producer and Game Designer 2010 - 2018

Education

Salem College, Winston-Salem, NC Bachelor of Arts: English Literature Minor in Studio Art

Other Experience

Speaking

Specialty Software